Maximum Force

"Leap Into Action!"

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Maximum Force is the follow up to Area 51, however, this time around instead of shooting up aliens, the player goes up against a terrorist organization.

The gameplay is similar to other first-person shooter gun games where the player can use a light gun or a controller to shoot at bad guys popping up from behind objects or coming off from the side of the screen. If a player gets shot by a bad guy, they will loose a bar of health or can also loose health by accidentally shooting innocent bystanders.

There are also power-ups scattered throughout the stage that can restore health, upgrade their weapons power among many others. There are three levels in all and 35 secret rooms scattered throughout the stages. It also supports a second player simultaneously.

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Game Credits

Mesa Logic:


3D Animator:

James Mestemaker

James Webb

Guy Fumagalli

David Dempsey

Programmer:

David G. Mahaffey

Game Designer:

Robert Weatherby

Art Director:

James Webb

Atari Games:


Composer:

John Paul

Sound FX:

John Paul

Producer:

Rob Rowe

Game Programmer:

Charlie Grisafi

Video Production Specialist:

Brent Englund

Technician:

Darrell Robinson

Product Manager:

Derryl Depriest 

Support:


Video:

Gregory Allen

Software:

Mike Albaugh

Robert Birmingham

Dave Shepperd

Hardware:

Brian Mckee

Minh Nguyen

Leon Fritts

Stevie Landaverde

Design Service:

Mark Noendervoogt

Mark Gruber

Rick Neyette

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Developers:

Mesa Logic

Publisher:

Atari Games

Release Date:

1997